1) The player stands facing away from the 1st cone. On the start whistle he sprints to the 2nd cone.

2) He then runs sideways (facing outwards) to the 3rd cone.

3) At the 3rd cone, he turns & moves sideways facing inwards.

4) He then runs backwards to the 4th cone.

5) Finally he sprints around the 5th cone to the finish where the time is recorded as soon as he touches the start cone.

LEFT-CLICK image to start animation & REMOVE MOUSE CURSOR from image to return to original image. For an explanation of the various symbols, CLICK HERE. For Flash version -


- 6 cones, stopwatch, pen & paper.


- A coach may want to devise their own tests.


- All players should be fully warmed-up before undertaking this session.
- The tester should encourage players to give their maximum.
- The test may be repeated 3 times (on different days or in morning then afternoon) to give an average or best time.


For Flash version of this session - For other animated coaching drills, please visit our archive !

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